Student and Work portfolio of programmer and author James Record
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This is SeeCodeNotGames's new Software Renderer written in c++, not using DirectX or similar! This is a video demo as a program that can handle 3d model data and create a scene on the screen. It starts by loading in a 3d model and drawing it in wireframe view, it then handles flat shading using simple lighting before finally moving onto Gouraud shading and handling all lighting types described below. This program can handle these lighting sources:

This video does not show all the features such as texturing etc as there are still a few bugs with this section so it cannot be shown just yet. You can now download the source code so far, (this is what is in the video). It is not complete and it is not guaranteed to work on every computer, though Visual Studios 2010 is what it was built in. Link

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